This week marked the start of a new class in my CSUMB journey. The class is CST 370 Design and Analysis of Algorithms. The first week got us introduced to the definition of an algorithm and how we use algorithms to solve problems. I do feel that the material is more challenging than some of the other classes I have previously taken and so intend to spend more time learning the concepts in this class. One of the aspects I found interesting in this class is the inclusion of a few puzzles that involved determining an algorithm that solves the given problem. I enjoy trying to solve them because they are like brain teasers that force me to think of all the possible outcomes. It can be frustrating at times, but it is also very satisfying if I am able to solve them. I will continue working and reviewing the concepts presented this week as they are the foundation for future class concepts.
Part One: Supporting and Commenting on Teammate's Goals I visited the following teammate's blogs and commented on their goals. Juan's Blog Vance's Blog Part Two: Possible Capstone Ideas The three ideas I have for my capstone project are two different mobile apps and one indie game. For the two apps I am thinking of creating something in Swift, the programming language of iOS. The first app is a passion project that involves a list builder for a miniature tabletop game called OnePageRules. It is an independent miniature game ruleset and already has a web version. My app would take that template and adapt it for iOS. The second app would be a simple star wars app that utilizes an online API for Star Wars call SWAPI. This API has a number of entries related to the Star Wars universe in JSON format. My app would connect to this online API, download specific pieces of data and display them in the app. The third idea would be to create a simple side scroller game. The game ...
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